Aura Kingdom · Allure of the Past
Game Update

Patch Notes: July 30, 2026

Patch notes for July 30, 2026: skill tooltip fixes, Ninja Shadow Clones no longer look like the Automaton, and Ninja and Duelist changes.

General Changes and Bug Fixes

  • Last Resort text now properly displays the correct effects, and correct effects for next levels
  • String of Punishment text now properly displays the correct effects
  • Phantom Poisoning skill text now properly displays the correct debuff percentage
  • Shadow Clones on Ninja no longer appear as Grenadier's Automaton
  • Horn of Retaliation now correctly states the increase damage of physical and holy skills
  • Spell Ranges now display properly
  • Storage Restrictions for Shared Warehouse have been adjsuted
  • Various Cooking recipes fixed
  • Fishkings are able to be fished now
  • Cooking, Fishing, Archeology, Gathering, Leveling Eidolons up, Total points for eidolons, and various boss killing achievements are now able to be properly earned
  • DP gains from equipment dungeons, solo and party, levels 30-70, have been significantly increased
  • Player to Player Trading works properly again
  • COD from the first slot of a bag work now
  • Cutscene bosses can't be hit by AOE enchantment Applications anymore

Class Changes

Ninja

Weapon Spec Changes

  • Wind Rider Technique
    • Razor Storm no longer knocks enemies back
    • Razor Storm skill damage is now 20% (was 4%)
  • Killing Intent
    • Damage of Flame skills is now 10% (was 3%)
    • Non-Ninjutsu skills gain a 30% chance to recover 1 chakra (was 15%)

Masteries

  • Shadow Storm
    • Text updated to match value

Envoy Path

  • Ninjutsu: Power Rage
    • Damage is now increased by 5% (was 1%)

Skill Changes

  • Bloody Thorns
    • Damage coefficient is now 150 (was 125)
    • Percent damage bonus is now 5% (was 3%)
  • Swift Toss
    • Damage coefficient is now 135 (was 125)
    • Added a radius of 6
  • Blade Storm
    • Damage coefficient is now 155 (was 135)
    • Radius increased to 8 (was 5)
  • Devouring Beast
    • Radius is now 10 (was 4)
    • Cooldown reduced to 12 seconds (was 18)

Duelist

Skill Changes

  • Slash Cut
    • Radius has been increased to 6 (was 2)
  • Cross Slash
    • Added a radius of 6
  • Snowflower
    • Added a radius of 3
  • Whirling Dance
    • Added a radius of 3
  • Trail of Blood
    • Added a radius of 6
  • Dancing Balisong
    • Range has been increased to 6 (was 2)
  • Phantom Poisoning
    • Range has been increased to 6 (was 2)
    • Radius has been increased to 10 (was 4)
  • Purple Lightning
    • Removed flat CRIT
    • Added 5% Damage Dealt

Grenadier

Weapon Spec Changes

  • All-Out Bombardment
    • Plasma Cannon: Gains a Chain effect, hitting up to 8 targets (was 6 targets)
    • Plasma Cannon, Meteor Cannon and Icy Grenade now have 15% increased skill damage (was 8%)

Skill Changes

  • Plasma Cannon (Left Path)
    • Damage coefficient is now 170 (was 154)
    • Chain decay is now -5% (was -15%)
  • Machine Assembly
    • If Cannon is the main weapon, increased damage dealt by 5% (was increased damage against flame, lightning and ice targets by 8%) with a duration of 30 seconds (was 20 seconds)
  • Icy Grenade
    • Radius increased to 8 (was 2)
  • Meteor Cannon
    • Radius increased to 8 (was 3)

Lasher

Envoy Path

  • Lashing Gaze
    • Continuously using Whip Flurry increases damage dealt by 4% (was 2%)

Skill Changes

  • Frenzied Blood Dance
    • Damage coefficient is now 40 (was 20)
  • Windbreaker Sweep
    • Projectile damage coefficient is now 120 (was 80)

Ravager

Developers' Note: This class was outperforming every other class by nearly 2 times the DPS on our baseline setup. We are bringing it way back down in-line with other classes. Class Changes

  • Tyrant's Fury
    • Spell damage % increase has been changed to 1/3/5/10 at Tyrant's Fury 1/2/3/4 (was 3/6/11/15)
    • Tyrant's Fury 4 damage dealt bonus is now 5% (was 10%)

Skill Changes

  • Flame Slash (left path)
    • Damage coefficient is now 200 (was 215)
All AKAP News & Updates