Patch Notes: July 11, 2026
Patch notes for July 11, 2026: crash fixes for mail, eidolon feeding and selling, plus Grenadier, Ranger, Crusader and Dragonista changes.
I am your new community manager who also works closely with balance, Yuji. I will, more than likely, be the one in the future to be delivering these patch notes! My personal goal is to take the thoughts and intentions from the dev team and help communicate them to you, the community, while also interacting with you guys to help convey your wants and feedback, back to the dev team. I hope to foster a good relationship with you all.
General Changes
- Sending mail, feeding eidolons, discarding items, and bulk selling crash bugs have all been fixed
- Demon King's Treasure secret stone lucky packs have been updated to only include current classes
- Crafting weapons through precision refining has been updated
- Now when you use a higher base weapon damage bonus, you have increased odds to get a higher damage bonus on the crafted weapon
- This is the crafting probability for a 105% weapon
- This is the crafting probability for a 127% weapon
- Now when you use a higher base weapon damage bonus, you have increased odds to get a higher damage bonus on the crafted weapon
- Unintended interaction with ground tickers has been fixed
Class Changes
Grenadier
Overall we think this class is in a good spot, but we decided to give a little love to it's coefficients and envoy path
Envoy Path
- Improved Ordnance
- Your attacks increase primary weapon damage and crit damage, improved from
3%> 4% stacking 3 times
- Your attacks increase primary weapon damage and crit damage, improved from
- Art of Mortar
- Your attacks deal
15%> 25% additional damage
- Your attacks deal
Skill Changes
- Phase Shift Laser
- Damage coefficient has been changed from
182%> 280%
- Damage coefficient has been changed from
Ranger
Ranger's left path offers consistent performance, however the right path was very far behind in both damage and identity. With these changes we hope to make the holy skills more rewarding to press and charge.
Skill Changes
- Piercing Prism
- Damage coefficient has been changed from
160%> 320%
- Damage coefficient has been changed from
- Lightwing Arrow
- Damage coefficient has been changed from
166%> 332%
- Damage coefficient has been changed from
Crusader
Crusader is in a healthy state, able to keep up with the big hitters when they roll good, however when they are unlucky, it feels terrible while waiting for your resources to charge. With this change, the class should flow and feel better.
Envoy Path Changes
- Execution Sword Will
- Divine Bursts gain a
20%> 40% chance to completely replenish Divine Energy
- Divine Bursts gain a
Dragonista
Dragonista was falling behind other classes, even after the bug fix. So we have decided to bump up its envoy paths, which pushes it into healthily balanced territory
Envoy Path
- Destiny Bolt
- Your attacks have a 10% chance to increase Damage dealt by
3%> 5% and ACC by 16% for 5 seconds - Cooldown has been removed
- Your attacks have a 10% chance to increase Damage dealt by
- Holy Thunder Declaration
- Removed CD
- Dragon Saint
- Added 5% primary weapon damage
Duelist
Duelist is overperforming in all tests so we are going to scale back it's most broken envoy path
Envoy Path
- Frenzied Blades
Note: The cooldown will stay removed but we are reducing it to a 10% chance
100%> 10% chance to deal 60% additional damage
