Aura Kingdom · Allure of the Past
Game Update

Patch Notes: July 13, 2026 (Part 2)

Patch notes for July 13, 2026 (Part 2): server stability, Bard and Guardian fixes, and changes for Guardian, Ronin and more classes.

Hello, very sleep deprived Yuji here, to deliver the longest patch notes we've had yet. Enjoy!

Please note these changes will go live after the next server restart (soon)

General Fixes and Changes

  • General server and stability improvements
  • Various bard bug fixes
  • Various Guardian bug fixes
  • Mechanical Assembly for Grenadier now fixed
  • Pets and eidolon's behavior has been changed. They will no longer stack over the character, and no longer get stuck on random places in the map (they might phase through terrain and walls in order to follow players)
  • "/town" command added as an option to unstuck
  • Effects applying to party members such as Rejuvenating Mantra no longer apply regardless of distance, they now apply only in your proximity
  • Lv. 75 quest "Go West" has been fixed and is now completable

Class Changes

Guardian

The long awaited changes are here. Left path guardian has been having trouble fulfilling its class fantasy of being the tank, while right path is very clunky, maintaining debuffs is a chore and overall quality of life was poor. We are addressing both

Weapon Spec

  • Last Resort
    • Increased targets Damage Taken from Guardian Skills from 15% > 25%
    • Mirror Shield: Reflection effect is increased to 13%/17%/20% > 100%/200%/300%
  • Perseverance to Fight
    • Your attacks decrease party members' malice generation by 40%/60%/80% > 33%/66%/99%

Skill Changes

  • Stunning Leap
    • Duration of Thunder Charge buff has been changed from 3 seconds > 8 seconds
    • Duration of Damage Taken from Lightning Skills has been increased from 4 seconds > 8 seconds
  • Thunderstrike Field
    • Duration of Whirling Charged buff has been changed from 3 seconds > 8 seconds
    • If you have a thunder charge, damage of next whirling slash has been increased from 100% > 150%
    • Damage taken from Lightning Skills has been changed from 6%/8%/10% > 8%/10%/12%
  • Terrifying Roar
    • Now increases malice to nearby targets from 100% > 300%

Ronin

We only have a single Envoy Path change, updating it to no longer be effectively useless, however we have completely reworked or revamped many aspects of both tachi paths.

Envoy Path

  • Brisk Steps
    • Move SPD increased from +3% > 10%
    • Increase to EVA removed, replaced with SPD +3%

Skill Changes

  • Soul Blade
    • DMG buff has been changed from 3% > 5%
    • Penetration has been changed from 300 > 600
  • Fierce Dragon Slash
    • Damage coefficient increased from 215% > 300%
  • Swallow Reversal
    • Damage coefficient increased from 156% > 240%
    • Generates 10 > 5 souls
    • Increases targets damage taken by storm skills by 3% > 5%
  • Iai Strike
    • DMG up buff changed from 3% > 6%
    • Damage coefficient increased from 180% > 375%
    • 50% charge Skill Damage 16% > +40%
    • 100% charge skill damage 41% > +125%, skill crit rate 10% > +100%
    • Cooldown has been changed from 5 seconds > 16 seconds
  • Brilliant Dragon Slash
    • Damage coefficient has been changed from 165% > 210%
  • Flame Fang Charge
    • Damage of Flame Skills increased by 3% > 10%, no longer has stacking and duration has been cut to 5 seconds
  • Quick Dragon Slash
    • Changed element from physical > storm
    • No longer gives 8% CRIT Dmg and instead grants +30% Storm Skill damage for 10 seconds
    • Removed "if Soul Blade isn't active, generates 40 souls and activates Soul Blade"

Yuji

This is Part 2 of 2

Bard

It's finally here. The support can support.

Weapon Spec

  • Phoenix Radiance
    • Healing Harmony now correctly increases your DMG dealt and decreases CRIT DMG taken upon use
    • Healing Tones now correctly decreases damage taken upon use

Skill Changes

  • Holy Notes and Healing Harmony now apply their healing to all nearby allies
  • Phoenix Descent now applies their healing and buff to all nearby allies
  • Ballad now correctly applies its Max HP healing if you are using a Harp as the main weapon
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