Game Update
Patch Notes: July 19, 2026
Patch notes for July 19, 2026: dungeon spawn and targeting fixes, faster loading into the game, and Ravager and Wizard changes.
Hello everyone! Happy Sunday! We got some more bug fixes, and a small amount of changes.
General Changes
- Fixed bug that bugged dungeon minion spawns
- Fixed not seeing monsters when you are traveling at extremely fast speed
- Targeting dead monsters has been fixed
- Loading into the game has been made faster
- Fixed alchemy recipes
- Fixed Recycling shards
- Bug in which skill levels would be displayed incorrectly upon login has been fixed
Ravager
Skills
- Tornado Spin
- Tornadoes that spawn from Mastery Level 60 right path have had their interval decreased to .3 seconds (was 1 second)
- Furious Slash
- Buff now gives +10% CRIT Dmg and 10% Max CRIT Dmg (was 3% and 3%)
- Damage coefficient has been changed to 200 (was 185)
Developers' Note: The rotation of right path Ravager was unsatisfying and weak. This should address the weaker Furious Slash, and make Tornado Spin more fun to use
Wizard
- A bug that was not applying the envoy node Ice Storm Mastery has been fixed
Skills
- Ice Storm
- Coefficient is now 175 (was 165)
- Cooldown is now 3.8 seconds (was 4 seconds)
- Icy Curse
- Coefficient is now 155 (was 144)
