Aura Kingdom · Allure of the Past
Game Update

Patch Notes: August 4, 2026

Patch notes for August 4, 2026: an Eidolon Infusion freeze fix, charm and Decoy changes, a Dragonista wing fix and Guardian changes.

All EEC drops have been removed from solo and party dungeon mobs until 2026.08.10 01:37 (UTC)

General Changes and Fixes

  • Fixed a case where Eidolon Infusions freeze you or your party members
  • Decoy now holds every enemy it pulls for the full charm duration, even at range
  • Monsters attack the players nearby when a charm effect ends instead of walking back to spawn
  • Dragonista wings now match the actual streak, so mixing Hammer and Cannon properly interrupts it
  • Rising Dragon empowerment is now only paid out when the streak is actually completed
  • Summons now scale their level off the caster instead of the enemy that was hit
  • Combat pets no longer go passive when their target dies and will hunt nearby enemies
  • Combat summons such as Fiendish Soul can now chase their targets
  • Hold skills like Whip Flurry and Demonic Snipe now build their stacks once per attack loop instead of once per cast
  • Lasher: toggling Bloodrush Release off now properly removes Blood Burst
  • Lasher: toggling the form off no longer re-applies Bloodrush Unleash
  • Lasher: Destiny Reincarnation and its sibling chainwhip skills now trigger their Burst Combo during Blood Burst
  • Astrologer Star Release cards no longer stack permanently when multiple Astrologers cast the same type
  • Level 80 green trophies added to collection
  • First boss of Twilight Forest, Fern and Riley, have had their Poison and Flame Burst debuff damage reduced by 50%
  • Second boss of Ancient Rock Tomb, Gusto, has had his DEF buff reduced to 75% (was 100%)
  • There is now a 100,000 LP cap. If you are over the limit, you can not earn anymore or redeem coupons until you spend to be under 100,000

Class Changes

Guardian

Envoy Path

  • Shield Retribution
    • Now grants 5% DMG dealt, and 500 PEN (was 3% and 100 PEN)

Skill Changes

  • Thunderstrike Field (left path)
    • Damage coefficient is now 260 (was 130)
    • DEF scaling increased to 200% of DEF (was 60%)
    • Radius increased to 10 meters (was 3)
  • Shieldblade Cut
    • Added DEF scaling of 150%
    • Coefficient was lowered to 150 (was 200)
  • Absolute Phalanx
    • Added a new effect
      • If you have 99 potential points of DEF, adds 100% of DEF to DMG
  • Mirrored Shield
    • Base cooldown is now 40 seconds (was 45 seconds)
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