Aura Kingdom · Allure of the Past
Game Update

Patch Notes: September 4, 2026

Patch notes for September 4, 2026: every Purgatory opens with reworked AI, lower dungeon level requirements, Paragon updates and class changes.

General Changes and Fixes

  • Removed the following Secret Stone (I, II, III), Emblem Refinement Spirit Jade I, Pet Refinement Elixir I, Holy Spirit I and Eidolon Star Buff prefixes from the "Refining and Recasting" list: Challenger, Regulation, Competitive, Champion
    • Redistributed their total percentages (6%) to the following prefixes:
      • Destructive: 2% > 3%
      • Kingslayer: 1% > 2%
      • Dispersing: 1% > 2%
      • Nimble: 1% > 2%
      • Hunting: 1% > 2%
      • Guarding: 1% > 2%
      • Any Eidolon that originally came with these following prefixes, will now be changed to the following:
      • As a note, this will NOT affect Eidolons that have already had their base Star Buffs changed via Scrolls.
        • Challenger > Nimble
        • Regulation > Divine
        • Competitive > Hunting
        • Champion > Guarding
  • Updated Purgatory Oathbounds as follows
    • Purgatory Flokja
      • Added effect SPD +2572
    • Purgatory Taloc
      • Added effect DMG +4500
    • Purgatory Lianne
      • Added effect CRIT +3858
  • Mastery Field drop tables have been updated to reduce the drop bloat from completing them
  • Changed some classes' spell names and Secret Stone names to match one another, while also fixing naming convention inconsistencies.
  • Changed most Gemstone prefixes to match other existing prefixes of the same stat.
  • Fixed Eidolon Buffs not persisting under certain circumstances
  • Fixed a issue where base stats could go negative upon applying too many debuffs
  • Fixed aggressive monsters attacking dug up Archeology items
  • These Mirabelle Quests have been fixed
    • Pristine Proposal Flower
    • Abandoned Robots
    • Avian's Vs. Red Colts
    • Merchant's Treasure
    • Iron and Blood

Purgatory

  • These dungeons are now all available, you still get 1 entry for each every 12 hours.
    • Thunder-Dragons King Echoes of Sorrow
    • The Arrival of the Sky Dragon King
    • The Siege of the Aqua-Dragon Queen
  • All Purgatory AI's have been updated and rebalanced
  • Added a 2/2 daily achievement for every purgatory to get lv 90 party instance box for the second clear of the day
  • Purgatory Essences have been removed as a drop and now drop from specific Daily Achievements
    • These Daily Achievements are acquired from completing ANY purgatory. You can complete this twice a day. This change is to let people get their pity materials for the day without having to wait for 2 resets

Dungeons

  • Changed naming convention of some "Dungeon" categories
  • Updated level requirement for 80 dungeons to be accessible at level 75
    • Level 80 solo dungeons have had their level of mobs decreased. Party remains unchanged
  • Updated level requirement for Twilight Forest to be accessible at level 70
  • Removed player debuff for Ancient Rock Tomb, this is to match Twin Snakes which didnt have a debuff
  • Completely rebalanced solo and party dungeons Alabastren Temple to Twilight Forest to be significantly easier
    • This change is to help newer players onboard, by being able to level faster and start reaching the mid game faster
  • Updated daily achievement rewards for earlier dungeons, so dungeons that are 45/55 give 40/50 party chests, so players can actually use them when they receive them when starting
  • Updated Node briefings to include tips for newer players

Paragon and Item Mall

  • Rainbow Paragon has been updated
  • Added "Azurian Guardian Sprite of Gaia (7 Days) for 1000 AP to the Latest Items section
    • Is tradable
    • Allows access to the Auto Paragon feature
    • Profession XP +100%, Move SPD +10%, and Loot Drop Rate +10%
  • Created a new scroll "Refining Scroll of Hope". This will be added to the Loyalty Shop for 30,000 LP and will be Weekly Limited to 1 purchase.
    • This ensures that equipment that is crafted with this scroll comes out to be 115% or higher.

Oddities Bug Fixes

Port Skandia

  • Chef's Evaluation
  • Poor Posture
  • Education Policy of the Tiger Mother
  • Mystery Seasoning
  • How Could You Eat a Bunny

Helonia Coast

  • Publicity Helper
  • Following the Hearsay

Crescent Hill

  • Super Cool
  • Courage to Speak
  • Master of Tricks
  • Don't Touch Roadside Fliers

Cactakara Forest

  • Fierce Meditation

Demarech Mines

  • Stoneman

Triatio Highlands

  • Disinfection is Important

Candeo Marsh

  • Bodyguard

Oblitus Woods

  • Historical Documents

Star Sand Desert

  • Crikey
  • One-Day Dragon Mother

Rainmist Ranch

  • Army Sister
  • Helpful Hare
  • Why kiss me if you don't love me?

Emerald March

  • You Robbed the Wrong Guy
  • Mysterious Merchant

Vulture's Vale

  • I don't know what hell tastes like

Starstruck Plateau

  • Faux Sure
  • A Call to Arms
  • A Just Cause
  • Eternal Spring
  • Sanctifying Smooch

Silent Ice Field

  • Sonorous Soreness
  • Awaiting the Apple
  • Stern Regulator
  • I Can Recognize it Even on a Stone Tablet
  • Sanctuary! Come to the Hot Springs!

Port Morton

  • Fantasy Dew
  • Beach Cleanup
  • It's Not an Illusion
  • Absconding Youth
  • Beware of Fraud
  • Don't Pick Roadside Mushrooms
  • Enjoy Your Meal
  • You've Grown, My Lovely Magic Stone

Candetonn Hill

  • No Creature is Unkillable
  • Fish, Fish I Ask You
  • Wild Vein Mining
  • His Power Level Is 530,000!
  • Did I Get Dragged Into a Political Struggle?
  • Master of Riddles

Viridian Steppe

  • Picture Perfect
  • Strange Stone
  • Horsin' Around
  • Mine, All Mine
  • The Dangers of Spelunking
  • Potion Pal
  • The Bear and Nectar

Desolate Valley

  • The Eastern Cannon
  • Leave It to Me
  • Major Bandage
  • Practice Makes Perfect
  • Monkey Business
  • Treacherous Face
  • Killing for Money

Crystal Falls Swamp

  • Hooray For Science!
  • Where Amazing Happens
  • Other People's Stories
  • Fireworks Spell
  • Magic Wand Repairs
  • Too Little Too Late
  • Magic Exam
  • Shake It, Baby

Sunhunter's Canyon

  • Don't Ask
  • Crustacean Inspiration
  • Runaway
  • Eggs-treme Measures
  • Bookworm
  • Alien Rescue
  • Timestream Forest
  • Warrior Equipment
  • Faster and Faster
  • Focus
  • Magical Girl
  • Out of the Sun
  • Magic and Mystery
  • Mentor
  • Jester Troupe
  • Stay Awake

Tempest Desert

  • Performance Obstacle
  • Glamorous Stage
  • Under the Weather
  • Some Never Learn
  • Pet Piper
  • Happily Ever After
  • Clothesline
  • Doing Good
  • Something Fishy

Class Changes

Lancer

Developers' Note: This class has been extremely underperforming, unfun to play, awkward skill rotations, and overall a terrible experience. We have completely redesigned the rotation of both specs, while keeping its identity of a rune builder. The changes to skill elements and runes granted is to provide a smoother experience that ties into each spec's boosts. Lightning is still the premier single target spec but has some AoE capabilities, and Dark is now actually a Dark class that excels in AoE scenarios.

Weapon Spec Changes

  • Elemental Boost
    • Glacial Crush debuff is now 17% (was 11%)
    • Skill damage boosts are now 30% (was 6%)
  • Frozen Landscape
    • Damage taken debuff from Execution Sentence is now 5s total duration (was 4s)
  • Dark Firestorm
    • Duration boost of Soul Reincarnation is now 7s (was 5s)

Skill Changes

  • Execution Sentence (Right Path)
    • The bounce is now single target only
    • The initial hit is AoE
    • The animation has been replaced
    • Potency is now 140 (was 130) on initial hit
    • Subsequent hits potency are now 35 (was 95)
  • Frightening Thunder
    • No longer a chain spell
    • Potency is now 400 (was 187)
    • Added AoE radius of 8m
  • Glacial Crush
    • Potency is now 180 (was 140)
  • Destructive Spear
    • Potency is now 195 (was 165)
    • Element is now lightning
    • Now grants a Dark Flame rune
  • Spear of Rites
    • Now grants a Frost Thunder Rune
    • Element is now Dark
  • Spear of Rites (Left Path)
    • Potency is now 190
    • Cooldown is now 6 seconds (was 6.4)
  • Thunder Punishment (Right Path)
    • Potency is now 190 (was 120)
  • Concentrated Blast
    • Element is now Dark
    • Potency is now 202 (was 162)
  • Creation Carol
    • Creation Carol initial hit potency is now 240 (was 150)
    • Ground Ticker potency is now 24 per tick, at a .4s a tick (was 35 at .2s a tick)
    • Radius of Ground Ticker is now 12 (was 6)
  • Soul Spear - Frozen World
    • If the shield is broken, engraves 2 Frost Thunder Runes and 1 Dark Flame Rune (was 3 Dark Flame Runes)
  • Soul Reincarnation
    • Fixed bug that was disabling Soul Reincarnation from boosting Lance weapon damage and skills
    • Added extra effect where Creation Carol does 50% increased skill damage during the duration

Bard

Developers' Note: We have a more robust round of changes planned for next week, however this was something done to bridge the gap of heal bards.

Weapon Spec Changes

  • Phoenix Radiance
    • % Max HP heal from Ballad is now AoE
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