Game Update
Patch Notes: October 9, 2026
Patch notes for October 9, 2026: eidolon gear set bonuses, Crusader Burst Break fixes, Sky Tower changes and the Halloween event.
General Changes and Fixes
Eidolon Changes
- Equipment set bonuses now work on eidolon gear
- The eidolon stat panel now shows the same stats your eidolon actually has, summoned or not
- Feeding, crests, evolving and your own level-ups now update a summoned eidolon's stats right away
Crusader Changes
- Fixed held Burst Break sometimes firing the normal skill on a full Divine Energy bar
- Fixed Burst Break sometimes using up the Divine Energy bar without firing
- The Divine Energy bar now fills smoothly and always matches your real energy
- Releasing early fires the normal skill and keeps your energy
- If your target dies while you're charging, you get the normal attack and keep your energy
- The Divine Energy bar shows the right amount right after logging in or changing class
Bug Fixes
- Fixed missing boss loot, EXP and quest credit after disconnecting and reconnecting during a dungeon
- Fixed the party teleport popup getting stuck on screen when a party member disconnects, leaves or is kicked
- Removed leftover test and placeholder skills that some characters had learned. They disappear on your next login
Sky Tower Changes
- Added in a Gold Refining Potion (NT) as a 100% extra drop from the floor 5 chest
- Updated ST paragon, see wip-changelog
- Added in all Gold Weapons received from ST to the encyclopedia trade
- Tuesday and Thursday are now available raid times
- New time slots are as follows in server time
- 0600, 1000, 1400, 1800, 2200, 0200
Sky Tower
- Increased all Boss HP
- Fixed bug that was decreasing toughness unintentionally on Floors 1, 3 and 4
Floor 3
- Goat-men
- Reduced size of the fire VFX casting animation to improve visibility during mechanics
- Fixed bug that would constantly respawn Baphoment, and softlock the raid from progressing
Floor 4
- Primordial Flower Trap
- AI has been updated so that they no longer chase players that die, back to spawn
- Fink
- Time between random In or Out casts has been increased to no longer have it interrupt its own casts
- The Stack Marker has been lowered to improve visibility
Mischievous Encounters with Endora!
- 2026 Halloween Event is underway
- Added in Candy Bags as a potential drop from all mainline dungeons and torment
- Purgatories drop 3 bags each!
- Event Trade is in Navea with the Lilith NPC
- Starting at midnight server time, and every 3 hours onwards, you can face the Lilith world boss!
- Her portal can be found in the center of Navea
- Don't forget to pick up the daily quest to defeat her every day!
- Play the event to trade for incredible treasure, including an exclusive cosmetic weapon skin, and event Oathbound!
- 3 new exclusive Halloween theme panels are now available in the AP shop
Class Changes
Wizard
Skill Changes
- Fireball Burst
- Potency increased from 120 to 160
- Destructive Flash
- Attribute changed to Fire
- No longer a charge skill
- GCD increased to 1.7s (animation time)
- No longer gives lightning etch
- Potency increased from 155 to 385
- Flame Flash Pursuit
- Potency increased from 155 to 385
- Lightning Flash Pursuit
- Attribute changed to Fire
- Potency increased from 155 to 385
- Instant Thunder
- Attribute changed to Fire
- Potency increased from 165 to 250
- Elemental Burst
- Buff now increases damage of Flame and Lightning pursuit by 25%, stacks up to 2 times
- Fireball
- Wizard's Fireball (35% zeal) removed
- 15% additional dmg on fireball also removed
- GCD reduced to 0.6s
- Given a radius of 9m
- Frost Zone
- Radius increased to 9m
- Ice Storm
- CD reduced to 3.0s
- Radius increased to 9m
- Icy Curse
- CD increased to 3.0s
- Given a radius of 9m
- Storm Curse
- Attribute changed to Ice
- Removed knockback
- Meteor Shot
- GCD increased to 1.1s (this does nothing)
- CD reduced to 3.2s
Gunslinger
Skill Changes
- Sonic Bomb
- Potency reduced from 187 to 177
- Sonic Whirlwind
- Potency reduced from 37 to 36
Guardian
Spec Changes
- Wrath of Thunder
- No longer gives 50% damage taken when using Whirling Thunder
Ninja
Skill Changes
- Shuriken Toss
- Shadow Warrior chance increased to 100%
- Duration increased to 30s
- Deadly Maples
- Shadow Warrior chance increased to 100%
- Duration increased to 30s
- Blood Corruption
- Shadow Warrior chance increased to 100%
- Duration increased to 30s
- Kunai Storm
- Shadow Warrior chance increased to 100%
- Duration increased to 30s
- Shadow Pool
- Shadow Warrior duration increased to 30s
- Devouring Beast
- Shadow Warrior chance increased to 100%
- Duration increased to 30s
- Devouring Beast
- Attribute changed to Fire
Lasher
Skill Changes
- Salvation Pull
- Given radius of 6m
- Destiny Reincarnation
- Given radius of 6m
- Divine Judgement Flame
- Range increased to 6m
- Given radius of 6m
- Wind Breaker
- Range increased to 10m
- Blood Whip Dance
- Range increased to 10m
- Given radius of 6m
- Hunter's Strike
- Range decreased to 12m
- Now puts you 6m away from target
- Given radius of 6m
this will get target capped so i’m letting you know in advance
Ravager
Skill Changes
- Sky Cleaver
- Range increased to 12m
- Now dashes you towards the target, putting you 6m away from it
- Tornado Spin
- Heals you for 4% Max HP per second
- Potency increased from 38 to 42
- Wild Tempest
- Potency increased from 38 to 42
Tachi
Skill Changes
- Getsuga Tenshou (Right Spec)
- Changed to Fire
- Changed to Long Range
- Getsuga Tenshou (Left Spec)
- Changed to Close Range
Duelist
Skill Changes
- Deadly Flashstep (Both Specs)
- GCD reduced to 0.9
- Slash Cut
- GCD reduced to 0.8
- Potency reduced from 165 to 115
- CD reduced to 5s
- Whirling Dance
- CD reduced to 5s
- Trail of Blood
- CD reduced to 12s
- Dancing Balisong
- CD reduced to 12s
- Sunflower
- GCD reduced to 0.8s
- Daybreaker
- GCD reduced to 1.1s
Lancer
Skill Changes
- Execution Sentence (First Hit)
- Potency increased from 148 to 156
- Execution Sentence
- Potency increased from 138 to 148
- Creation Carol (Initial Hit)
- Potency increased from 205 to 230
- Creation Carol (Ground Tick)
- Potency increased from 20 to 23
Dronekeeper
Skill Changes
- Frost Javelion
- Now adds ice element instead of converting it
- Duration increased to 4s
- Flame Dragon Rush
- Additional element effect and fire dmg taken duration increased to 4s
Brawler
Skill Changes
- Lotus Strike (Right)
- GCD reduced to 0.8
- Potency reduced from 150 to 115
- Flaming Tornado Roundhouse
- Now only spins for 0.8s
- Potency increased from 139 to 158
- Flame Guardian's Lightning
- GCD reduced to 0.8s
- Potency reduced from 111 to 75
- Sparks and Flames (Right)
- GCD reduced to 0.8s
- Potency reduced from 160 to 145
