Game Update
Patch Notes: October 16, 2026
Patch notes for October 16, 2026: Sky Tower floors 6-10, moving platforms, ground-targeted skills, Eidolon renaming, and Wizard and Bard changes.
New Content
Sky Tower
- Sky Tower Floors 6-10 are now open and available
Eidolons
- Added 26 new Eidolon Collection pairings
General Changes and Fixes
New Changes
- Ride the moving entities: you can now stand on moving platforms such as the Navea cart and the Winter Sleigh and ride along with them. Other players riding with you move too
- Ground-targeted skills: area skills that hit a spot on the ground now show a circle under your cursor. Left-click to cast, right-click or ESC to cancel
- Share Location: a new option on your character plate puts your position into chat as a link. Anyone who clicks it walks to that spot
- Rename your Eidolon: a new Change button sits next to your Eidolon's name in the Gear panel. You can also right-click the Eidolon in the list. Your first rename is free. After that, each rename costs a Renaming Rune
- Gear slot lock: tick the lock on a gear slot in your character window to keep that piece from being swapped out or removed by accident. A locked piece stays the same on all your gear tabs
- Field of view slider: set your camera's view angle under Settings → Camera & Mouse → Camera
- Show chat: a new option under Settings → Interface hides or shows the whole chat window
Improvements
- View Equipment on another player now also shows their Envoy's Path, Secret Stones and Adventurer Medals
- Eidolons you don't own yet now show their star buffs, so you can see what they offer before you get them
- House Level now lists its bonuses. Card Duel has a Duel Rank button, and Partner Rank has a new look
- Minimap: the fold button now works, and the name bar at the top is no longer cut off
- Zone map and radar: the guards who pay out elite bounties now have their own icon, with a matching filter in the legend
- "Ground click clears target" now also works in combat, so a ground click can drop your target and stop auto-attack mid-fight
- Eidolon gear: right-clicking a piece onto a slot that's already filled now swaps the two pieces
- Socketing a gem that isn't bound yet now asks you to confirm first, because socketed gems become bound
- NPC conversations: when you can't pick an option yet, the NPC now tells you why instead of doing nothing
- Walls in dungeons: many dungeon copies and other maps now have proper walls. Monsters no longer path through them, and knockbacks, pulls and dashes stop at them
Login Fixes
- Fixed a bug with "Login Token Package: Login Eidolon Evolution Kit (NT)" being tradable
Class Fixes
- Fixed Gravity Overload not pulling enemies in
- Fixed Frost Zone not protecting enemies from Storm Curse and Elemental Radiance knockbacks
- Fixed Shadow Mist lowering your own accuracy instead of your attacker's
- Fixed Phoenix Radiance only buffing the Bard instead of the ally being healed
- Fixed heal-on-hit effects such as Rejuvenation Mantra not working with area skills like Titan's Fall and Star Patrol Vortex
- Fixed the ground fire skills in Ruins Defense not hitting anything
- Fixed Lasher's Wind Breaker not giving Blood resource
- Fixed Dragonista's Nebula Vortex filling up your hotbar each time your Weapon Spec levels up
- Fixed hotbar skills ending up in the wrong form after logging in
- Fixed weapon masteries from your old sub weapon staying active after changing class
- Fixed some party buffs removing other party buffs they shouldn't
Eidolon Fixes
- Fixed the active Eidolon bar on maps where Eidolons can't be summoned, such as Sky Tower (Star buff is now granted)
- Evolving your active Eidolon now updates its star buffs right away
Quests, Events, and Dungeon Fixes
- Fixed quest steps that wait for a group of monsters to die sometimes never continuing, such as in Quest: Ocean of Enemies
- Fixed "The Happy Snowman" oddity not being completable. Ellie now tells you if you still need more digs
- Fixed conversations in Port Skandia not starting on the Main channel
- Fixed Fiend Totem pulling monsters through walls in the Infernal Abyss, which could stop the next portal from opening
- Leaving Twilight Forest or Frozenlea Plains (and a few other dungeons) before killing anything no longer uses up your entry
- Removed Becky's empty "US Version" quests
- Fixed the Beebis mount being used up while a quest still needed it
Fashion and Costume Fixes
- Fixed a reusable bottle item that could kill any monster
- When you hide costume pieces, other players now see them hidden too
- Fixed the Girl Masque and Pumpkin Hat showing up white
- Fixed sparkles on several costumes floating at the wrong spot
- Fixed the Magical Girl Outfit dress looking see-through
- Fixed wing sparkles appearing in front of your character instead of inside the wings
- Fixed sparkles on folding wings staying behind when the wings fold away
- Fixed the Astrologer orb's sparkles sitting on your fist instead of on the orb
Interface Fixes
- Fixed a crash when using Reset UI with the game set to Chinese
- Fixed chat tabs being duplicated after you switch the game language
Class Changes
Wizard
Skill Changes
- Overloading Field
- Does 25% less damage beyond 1 target
- Flame Meteor
- Does 25% less damage beyond 1 target
- GCD reduced to 1.0s
- Destructive Flash
- Renamed to Solar Detonation
- Does 25% less damage beyond 1 target
- GCD increased to 1.8s (the skill's final hit lands at 1.88s, so this changes nothing)
- Fireball
- Does 25% less damage beyond 1 target
- Fireball Burst
- Does 25% less damage beyond 1 target
- Frost Zone
- Potency reduced from 37 to 25
- Does 25% less damage beyond 1 target
- Icy Curse
- Does 25% less damage beyond 1 target
- GCD reduced to 0.6s
- Ice Storm
- Does 25% less damage beyond 1 target
- Storm Curse
- Potency increased from 144 to 161
- Does 25% less damage beyond 1 target
- Radius increased from 3m to 10m
- GCD reduced to 0.7s
Bard
Skill Changes
- Healing Harmony
- GCD reduced to 0.6s
- Healing Tones
- GCD reduced to 0.7s
- Holy Notes
- GCD reduced to 0.7s
- Phoenix's Descent
- GCD reduced to 0.7s
- Ambient Drone
- GCD reduced to 0.9s
- String of Punishment
- GCD reduced to 0.8s
Astrologer
Skill Changes
- Gravity Crush
- Fixed a bug where the pull effect did not work
- Now pulls enemies towards the caster
Lancer
- Fixed an issue with the Striking Punishment buff counting as a debuff
Dronekeeper
Skill Changes
- Blazing Hurricane
- Range Type changed to Long
Sorcerer
Skill Changes
- Otherworldly Energy
- Radius increased to 15m
- Soul Draw (Right Spec)
- Attribute changed to Fire
- Potency reduced from 180 to 150
