Aura Kingdom · Allure of the Past
Dronekeeper class art

Ranged · Floating Cannon

Dronekeeper

Surrounded by machinery of their own design, Dronekeepers command the battlefield through a relentless barrage of flame and frost. Their floating weapons transform every movement into another opportunity to strike.

Dronekeeper is a ranged class that wields a Floating Cannon. It combines fire and ice attacks in ranged combinations and can enter Rift Mode to alter its secondary attribute and adapt its elemental offense.

Natural strengths: Elemental versatility, ranged combinations, area damage, and adaptable offense.

Single Target
Area of Effect
Defensive
Evasive
Healing
Support

You can switch to any class at any moment on the same character, and you keep your level.

Dronekeeper Skills

Every Dronekeeper skill and the Masteries that upgrade it.

Frostbite Beam

Ice · Attack · Long Range

Cast
Instant
Cooldown
5.0s
Range
25m
Potency
180%

Fire a beam of extremely cold air, dealing Ice damage to all enemies in its way and making their wounds impossible to treat.

Effects

  • Effect on the target:Target's Received Healing -500%

Mystic Ice Shackles

Ice · Attack · Long Range

Cast
Instant
Cooldown
10.0s
Range
20m
Potency
163%

Launch chains that wrap around the target and surrounding enemies, dealing Ice damage and restricting their movement.

Effects

  • Effect on the target:Target is Immobilized

Prayer of Ice

Ice · Attack · Long Range

Cast
Instant
Cooldown
5.0s
Range
20m
Potency
45%

Pray to the ice and snow, and it will respond, punishing enemies and dealing ice and snow DMG to the target and nearby enemies.

Effects

  • Bleeding:25 Potency per second

Fiery Arrowstorm

Flame · Attack · Long Range

Cast
Instant
Cooldown
4.0s
Range
20m
Potency
215%

Launch several fire arrows into the air and have them rain upon the target, dealing Flame damage against the surrounding enemies.

Effects

  • Healing:For every enemy hit, restores 1% of Max HP

Flame Retribution

Flame · Attack · Long Range

Cast
Instant
Cooldown
4.0s
Range
20m
Potency
220%

Compress the fire energy until it reaches the point of explosion, dealing severe Flame damage against the target and surrounding enemies.

Effects

  • Effect on the target:Taget's Damage dealt -3%

Blazing Hurricane

Flame · Attack · Long Range

Cast
Instant
Cooldown
4.0s
Range
Melee
Potency
235%

Summon a powerful hurricane of flames around yourself, dealing Flame damage and knocking back all nearby enemies.

Effects

  • Effect on the target:Knocks target back 10 meters
  • Bonus:Move SPD +3%Duration:5s

Elemental Field

Self buff · Close Range

Cast
Instant
Cooldown
20.0s
Range
Self
Potency
—

Use a force field barrier generated by two repelling elements to protect yourself.

Effects

  • Bonus:Damage taken -5%
  • Bonus:Incoming CRIT rate -6%
  • Bonus:EVA rate +3%
  • Healing:Instantly restores 25% of Max HP
Masteries (1)
  • Advanced Elemental Field

    Ice and fire together? Easy.

    • Enhances:Enhance "Elemental Forcefield"
    • Bonus:ACC +5%Duration:10s

Frostfire Flurry

Party buff · Long Range

Cast
Instant
Cooldown
2.0s
Range
20m
Potency
—

Precisely control the two elements to improve the efficiency of your attack.

Effects

  • Bonus:CRIT rate +3% and Damage dealt +3% for all allies in range
  • Bonus:If Drone Cannons are the main weapon, additional increase: CRIT rate and CRIT DMG of Flame and Ice skills +5%

You can only have one Party Buff skill active at a time. You must choose whether to enable the skill from your primary or secondary weapon

Resetting your secondary weapon removes the active skill effect