Within forgotten grimoires lie words capable of weakening the body, binding the soul, and turning an enemy's own strength against them. Sorcerers speak those words without fear.
Sorcerer is a magic class that wields a Grimoire. Its seals and curses weaken enemies, inflict damage over time, and create opportunities for allies, while restorative mantras provide additional healing and support.
Natural strengths: Status effects, sustained damage, enemy weakening, and party utility.
Single Target
Area of Effect
Defensive
Evasive
Healing
Support
◆You can switch to any class at any moment on the same character, and you keep your level.
Sorcerer Skills
Every Sorcerer skill and the Masteries that upgrade it.
Soul Draw
Dark · Attack · Long Range
Cast
Instant
Cooldown
2.0s
Range
25m
Potency
180%
Assault an enemy with the power of darkness, empowering yourself in the process.
Effects
Damage of Dark skills +5%
Generates 25 Void Energy
Deals 30% less damage beyond 1 target
Masteries (1)
Devour Soul
I'd even make a pact with demons if it meant I could push my strength beyond its limits.
Enhance "Soul Draw"
Target's Damage taken +4%8s
Demon Seal
Flame · Attack · Long Range
Cast
Instant
Cooldown
5.0s
Range
25m
Potency
275%
Cast a demonic invocation, zapping enemies in a small area and branding them with a demon seal curse that makes them more susceptible to damage.
Effects
Attacking the affected target increases DMG by X
Target's EVA -X
Target bleeds for X +10% of your DMG
Generates 5 Void Energy
Deals 10% reduced damage beyond 1 target.
Void Paradox
Buff · Close Range
Cast
Instant
Cooldown
0.5s
Range
Self
Potency
—
Transform Void Energy into energy to cast powerful Void spells.
Effects
Uses your prepared Void Skill
Shadow Bolt
Dark · Attack · Long Range
Cast
Instant
Cooldown
2.0s
Range
25m
Potency
180%
Bend the darkness into a shadowy arrow and fire it at an enemy to deal Dark damage and immobilizes them.
Effects
Target is Immobilized
If Grimoire is the main weapon, target's Damage taken +2%
Generates 25 Void Energy
Deals 30% less damage beyond 1 target
Masteries (2)
Corrosive Shadow
The ability to control spirits and feast on the souls of the departed is given to those mages who delve into darkness.
Entangling Seal
Just a little voodoo and WHAM - you can seal an enemy's attacks, rendering them powerless.
Blood Seal
Flame · Attack · Long Range
Cast
Instant
Cooldown
5.0s
Range
25m
Potency
285%
Cast a blood curse to attack the target, cursing nearby enemies with Blood Seal.
Effects
Target's CRIT -X and DEF -X
Target bleeds for X +12% of your DMG
Generates 15 Void Energy
Deals 10% reduced damage beyond 1 target.
Rejuvenation Mantra
Party heal · Close Range
Cast
Instant
Cooldown
3.0s
Range
Self
Potency
—
Chant Rejuvenation Mantra to trigger Rebirth, restoring allies' HP and Clear all plagues.
Effects
Cures 1 random negative status effect
Recover X + 3% DMG as HP every attack (1s CD)
If Grimoire is the main weapon, cures one more random negative status effect
If Grimoire is the main weapon, grants Cursed Seal, causing attacks to inflict X +1% of your DMG as Damage per second, stacking up to 10 times
Generates 5 Void Energy
Masteries (1)
Regenerative Barrier
You're the person you are right now temporarily, but you can always turn into the person you want to be, over time.
Enhance "Rejuvenation Mantra"
Rejuvenation Mantra duration +9 seconds
Flame Impact
Flame · Attack · Long Range
Cast
Instant
Cooldown
1.5s
Range
27m
Potency
150%
Release a violent blast of fire, dealing Flame damage to all targets on a line.
Effects
Generates 15 Void Energy
Masteries (2)
Breath of Ashura
Even if I lose all the light of this world, the flame of the Asura will cast on me its otherworldly light.
Enhance "Flame Impact"
X Damage per second10s
Flame Lotus
Within this spell, you'll see colors that only the most brilliant of sunsets could show you.
Enhance "Flame Impact"
Flame Impact Crit Rate +8%
Nightmare Totem
Dark · Attack · Long Range
Cast
Instant
Cooldown
4.2s
Range
25m
Potency
180%
Summon a nightmarish totem from the void, forcing the surrounding targets into an unnatural slumber.
Effects
Summons a Nightmare Totem to attack enemies
Target is put to Deep Sleep
Target bleeds for X +1% of your DMG
If Grimoire is the main weapon, target's Damage taken +1%4s
Generates 25 Void Energy
Target has a 20% chance of waking up when attacked. If this happens, cannot Sleep again for a short time.
Powerful Strike Mantra
Party buff · Close Range
Cast
Instant
Cooldown
2.0s
Range
Touch
Potency
—
Chant an arcane mantra that increases the flow of chakra within the body, increasing the damage dealt by party members.
Effects
DMG +X for all allies in range
If Grimoire is the main weapon, additional increase: Max HP and DMG +5%, Move SPD +3%.
You can only have one Party Buff skill active at a time. You must choose whether to enable the skill from your primary or secondary weapon
Resetting your secondary weapon removes the active skill effect