Every swing of a Ravager's enormous axe leaves destruction in its wake. Fueled by the fury of battle, they press forward without hesitation, scattering groups of enemies through overwhelming strength.
Ravager is a melee class that wields a Great Axe. Its attacks build the momentum of Tyrant's Fury, allowing it to maintain pressure while striking groups of enemies with wide and destructive attacks.
Natural strengths: Area damage, physical power, durability, and sustained momentum.
Single Target
Area of Effect
Defensive
Evasive
Healing
Support
◆You can switch to any class at any moment on the same character, and you keep your level.
Ravager Skills
Every Ravager skill and the Masteries that upgrade it.
Raging Slash
Flame · Attack · Medium Range
Cast
Instant
Cooldown
7.0s
Range
6m
Potency
250%
Violently whip your Great Axe around, dealing heavy damage.
Effects
Rage+20. The higher your Rage, the greater its effect is.
Deals 10% less damage beyond 1 target.
Masteries (2)
Boulder Crush
When you swing a giant axe around, hitting lots of people at once is a perk!
Enhance "Raging Slash"
Target is Stunned
4.0 seconds
Jawbreaker
My Raging Slash is awesome, I just need to find a group of people to hit with it!
Enhance "Raging Slash"
Damage per second
10.0 seconds
Horizontal Slash
Flame · Attack · Medium Range
Cast
Instant
Cooldown
7.0s
Range
6m
Potency
250%
Lash out in front of you, damaging all foes in a wedge-shaped area.
Effects
Rage+25. The higher your Rage, the greater its effect is.
Deals 10% less damage beyond 1 target.
Masteries (1)
Horizontal Chop
Forceful enough to break a rock, precise enough to take the head off a mug of beer.
Enhance "Horizontal Slash"
Target's ACC -8%
10.0 seconds
Sky Cleaver
Storm · Attack · Close Range
Cast
Instant
Cooldown
4.0s
Range
12m
Potency
270%
Swing your axe in a descending strike, creating a powerful shockwave that damages the target and anything surrounding it.
Effects
Rage+40. The higher your Rage, the greater its effect is.
Mirrored Axe
Flame · Attack · Medium Range
Cast
Instant
Cooldown
7.0s
Range
25m
Potency
250%
Spin around, condensing dark energy on your axe's blade, then send it crashing into the enemy to deal massive damage and slow them.
Effects
Rage+25. The higher your Rage, the greater its effect is.
Flame Slash
Flame · Attack · Medium Range
Cast
Instant
Cooldown
1.6s
Range
18m
Potency
160%
Channels rage to unleash a charged roar at the target, Burning all targets along the path and dealing Fire Damage.
Effects
X Damage per second X+2% of your DMG8s
Rage+25. The higher your Rage, the greater its effect is.
Deals 70% less damage beyond 1 target.
Masteries (2)
Extinguisher
I'm not a fan of unnecessary slaughter. I hit enemies just enough times to kill them.
Enhance "Flame Slash"
Flame Slash Damage +12%
Fury Slash
Let your body be the center of gravity, and your axe like a pendulum that whirls around it.
Enhance "Flame Slash"
Flame Slash ACC +5%
Tornado Spin
Storm · Buff · Close Range
Cast
Instant
Cooldown
4.0s
Range
Self
Potency
—
Breathe out vicious fire and spin around like a murderous top, burning and slashing everything unlucky enough to be within range.
Effects
Continuously deals damage to surrounding enemies3s
If Great Axe is the main weapon, recover 2% of Max HP every second6s
Rage+18. The higher your Rage, the greater its effect is.
Aftershock
Storm · Attack · Close Range
Cast
Instant
Cooldown
4.0s
Range
Melee
Potency
270%
Slam the ground to create a shockwave, damaging and stunning all surrounding enemies.
Effects
Target is Stunned3s
If the target has Fury Mark, apply a debuff that increases their damage taken from Tornado Spin by 50%.12s
Rage+15. The higher your Rage, the greater its effect is.
Strength of the Earth
Party buff · Close Range
Cast
Instant
Cooldown
2.0s
Range
Touch
Potency
—
Call upon the power of the holy land to protect party members and bolster their HP.
Effects
Max HP +X and CRIT DMG +5% for all allies in range
If Great Axe is the main weapon, additional increase: Max HP +3%, CRIT +3%, Move SPD +3%.30m
You can only have one Party Buff skill active at a time. You must choose whether to enable the skill from your primary or secondary weapon
Resetting your secondary weapon removes the active skill effect